EDUCATION BACKGROUND
Shanghai University “Project 211” 09/2017-07/2021
GPA 3.54/4.00 Ranking: 59/440 (Top 13.4%)
Bachelor Degree of Fine Art in Digital Media Art
University of the Arts London 10/2022 to Present
Master of Game Design
INTERNSHIP EXPERIENCE
Tencent Technology (Shenzhen) Co.Ltd, China
Leader of University Alliance 10/2019-07/2021
-Responsible for users’ data collection (18-30 years old), collating documents, and archive management.
-Create propaganda plans based on specific projects and produce relevant content (2D graphics, posters,
large-scale interactive installations) to implement the expected outcomes.
-Participate in internal testing of under-development video games and give feedback on the mechanics and system design.
Shanghai Guoxiao Intelligent Technology Co.Ltd, China
Game Narrative Designer 09/2018-12/2019
-Assisting with the game narrative, communicating with the art department about storyboard and drawing drafts.
-Assisting with level planning and drafting of level designs as requested by the lead designer.
PROJECT EXPERIENCE
· Indie Game
<Memory> Adventure Puzzle Game Game Designer, Game 2D&3D Artist 07/2020-04/2021
- Design coherent and logical puzzles.
- Designed the scenes according to the gameplay for the puzzles that can exist in the scenes reasonably and harmoniously.
- Considering the game's difficulty curve, design the five levels.
- Design the game world and story, combined with the levels, so that the player will gradually understand the character's
life experience as the game progresses, reflecting the harm of body image discrimination on women.
- Responsible for all 2D and 3D art materials of the game and simple UI design.
· Board Game
<Chaos> Competitive Adventure Game - 4 Players Game Designer, Game 2D Artist 05/2021-09/2021
-Design gameplay and game mechanics
-Make paper prototypes, test the game system, and iterate the game according to the test results
-Draw all card decks for the game.
· Serious Game
<Face Straight to Your Anxiety> Theme: Social Phobia Game Designer, Game 2D&3D Artist 08/2021-11/2021
-Collect relevant data and pre-research to ensure the relevance of the gameplay and theme.
-Design the dialogue and branching, reflecting the daily psychological activities of people with social phobia.
-Combining 3D models and 2D graphics to create a stylised scene and a depressing atmosphere in Unity.
<Cook Human On Time> Theme: Social Clock Game Designer, Game 3D Artist 04/2023-06/2023
-Designed numerical differences of game characters due to gender differences and strengthened the theme based on
the gameplay of the original version.
-Explored the use of metaphors in game design, attempting to use the game to express some of the more serious and
heavy social issues.
· Game Jam
<Wateroot> Theme: Roots Game Designer, Game 3D Artist 30/01/2023-04/02/2023
-Present the significant gameplay and participate in the design of the levels
-Creating the 3D model of the labyrinth
HONORS & AWARDS
· The Creative Gold Star Award for Global College Students 03/2021
· The International College Students Art Design Annual Award 08/2020
· The Bronze Medal at Singapore Art Design Contest 08/2020
· Art and Design Association 08/2020
· Won the Excellent Award at the Youth Culture Design
Competition 05/2020
· The Excellent Award and the 2nd Prize at the Innovation
Future Design Competition 05/2020
SPECIALIZED SKILLS
Photoshop
Procreate
3D MAX
Zbrush
Marvelous Designer
Substance Painter
Keyshot
Unity 3D
Premiere Pro